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Thought Hammer

Out of the Box Publishing

Family Passtimes

Time Well Spent

Soccer Tactics WORLD

GatePlay - gateway games

Funagain Games

 

 

"Independent ratings for kids' board games and card games"
     
Polarity


Check Prices: Time Well Spent Thought Hammer
Minimum age:
(official)
8 years
 
     
Rating:
(average)
7.3 
Year: 1986 
Publishers:
Temple Games
Ferti
 

More details about this game at BoardGameGeek.com



UserRatingMin. AgeAdults TooComment
phosrik96Yes Even if they don't like the game (which is quite good) they can still play with the magnts.
fortgary812Yes From about age 12, I think most kids would be ready to start testing their motor skills. This game is not for the easily frustrated (child or adult) who cannot handle the disappointment of not getting the magnets to behave quite as expected. It's also a great introduction to the laws of magnetism for all ages...just keep them away from the TV or any magnet-senstive things.
mawiker87Yes  
Thommy88  Fabulous game for teaching children about magnets. It may be frustrating for children that are too young to lack the manual dexterity to balance the pieces, but for old enough kids it will be fun as they improve over time.
The Unbeliever79Yes Fine motor skills required!
boltongeordie610Yes Incredibly frustrating for me, never mind the kids!
erik2point0510Yes They LOVE the magnets, but do not have the small motor skills or patience to play the game.