|User||Rating||Min. Age||Adults Too||Comment
|Scammer||5||4||No || Played this game with a 4 and 5 year old (my niece got the game for a birthday and her game geek uncle was enlisted to play and teach the game).
Both children are big fans of Dragontales, so the theme was a hit. The kids will know the difference between Org, Zack & Weezy, Max & Emma, etc...
The game is combines spin/move along with puzzle creation. Spin the spinner, move the piece, collect pieces of a puzzle. If the pieces are for your puzzle, keep them. If not, they go back.
The spinner is difficult for young children to master. After several failed attempts at teaching spinner flicking , a regular 6-sided die was replaced (the spinner is numbered 1-6)
Another difference between this and some other roll and move is the creative aspect. There are spots on the board which require the player to sing or create a story. This can either go over well with the kids, or get ridiculous rather quickly. With the two I was playing with, neither the singing nor the story telling were big hits. If you've watched the show, Dragontales, you know that music and story telling are strong themes.
Overall, the game was well received for the first 2 plays, but was quickly discarded after that. I think that the concept (roll and move) doesn't hold longevity for even the young players. And the theme only carries it so far. After the 2nd quick game (each game lasted maybe 10 minutes), the pieces were used in other imaginative play and the game wasn't touched again.