|User||Rating||Min. Age||Adults Too||Comment
|smithhemb||9||8||Yes || Code 777 is a fun deduction game. Each player has a three digit number displayed so that every other player can see it and the object of the game is to correctly guess your own number. One each turn, you draw a question card, ask the question (which every other player answers), and take notes/make deductions from the information you receive. If you have a child who has mastered Mastermind, this is the next step up.
8 is really a minimum age for this (because developing a note-taking system is a bit of a challenge). To teach the game, start with a 2 player game (which is the most straightforward) and coach by asking questions like Ok, so if you know both X (thing just revealed) and Y (something learned a turn or two ago), then what else do you know? After a couple games played this way, an analytical kid will be fine on his/her own and in larger games.
Code 777 strikes me as one of the lightest/most forgiving deduction games. There's certainly an element of luck involved (you don't get to choose which questions you ask), but you can't win without thinking. And in games with more than 2 players, I really appreciate the fact that every Q&A yields info that every person (not just the questioner) can use.
One potential downside -- this is a game you'll need to self-manufacture. But that's easily done from files available on boardgamegeek. All you need is label paper for your printer, blank cards/card stock, and some card holders (stands not hand-held)
|wkusau||7||12||Some ||I think this will be hard for most pre-teens. I can't keep good records and it is hard for me.