| User | Rating | Min. Age | Adults Too | Comment |
| Shade_Jon | 10 | 10 | Yes | This is a light easy to play war game, which plays quickly and cleanly. The components can be used to arrange numerous different real-life historical scenarios. As a result, it's educational, too.
I can't think of a better simple war game intro for kids. |
| guantanamo | 9 | 10 | Yes | |
| wkusau | 9 | 8 | Some | Great game. Love the choices caused by the cards. Simple intro to wargames and the civil war. Additional scenarios are available on the internet. |
| Darksan | 8 | 8 | Yes | Easy game system that rewards bold action. Give the younger gamer an extra unit or two and it will help balance out the game against adults. Without all the tanks and planes it is easier to understand by the younger wargamer. |
| Yollege | 8 | 7 | Yes | Haven't actually played this one yet, but my 8 yr old has been playing Memoir '44 for a couple of years, so this one shouldn't be any more difficult to play :). |
| laraberrycross | 7 | 11 | Yes | Not as good as the other games in the series, but still fun. |
| robingoblin | 7 | 9 | Some | Easy for kids to pick up. My older son played no problem. Fun, though perhaps to light for adults (certainly too light for me); we moved on to Commands and Colours: Ancients quite quickly. |
| tbaker | 7 | 11 | Yes | This is arguably the best way to introduce a kid to the Commands and Colors series who isn't old enough to handle the complexity of Memoir '44, BattleLore, or Ancients, but it's Spartan compared to those other games. It's also out of print -- perhaps permanently. |
| TGov | 7 | 10 | Yes | Great game, and a good chance to teach the history behind some of the battles. |
| The Unbeliever | 6 | 11 | Yes | My kids get frustrated by not having cards that match their unit positions well. |